Having worked in Graphic Design, Print, Electronic Media, Editorial Illustration, Comics & Graphic Novelization, Digital Art, and at present Conceptual Design for the console game industry, my experiences have given me more than a solid and creative grounding for a variety of Creative positions in the past 12 plus years. As well, these experiences in the creative workforce have brought me from one continent to another. With that foundation in place, I continually looking to expand that creativity with hunger, an open minded determination, and the will to push my work even further to the next level.
Game Republic – nagoya, Japan — APRIL 2008- AUgust 2010
From April of 2008 to August of 2010, I have been one of four in-house Concept Artist for Game Republic’s Nagoya Studio, the Developers of such game titles as, “Genji – Days of the blade”, and “Folklore”. Producing Conceptual/Cinematic 2D designs for a title which is forthcoming from Bandai Namco, announced as “Knights Contract”, due to be released in early 2011.
NCA NAGOYA COMMUNICATION ARTS SENMON GAKKOU — 2005 – 2009
From spring of 2005, contracted Instructor/ lecturer of Digital Art and Comics for Nagoya Communication Arts, a three year vocational school in Nagoya, Japan. Teaching there until 2009, instructing students on the use of Corel Painter IX in conjunction with Photoshop, Illustrator, and other software on the production and work flow of creating Manga and Digital comics.
APPLE STORE, NAGOYA, JAPAN —SPRING 2005-SPRING 2007
During my time at Apple, I served not only as a Mac Specialist for cutting edge Apple hardware/ Software, since the release of Tiger 10.5, but I also instructed Apple’s Procare, and One-On-One based customers while working as a “Creative” at the Genius Bar.
BYRON PRESS VISUAL PUBLICATIONS/ PENGUIN “MACBETH” THE SCI-FI GRAPHIC NOVEL— 2004
In 2004 I was contracted to produce a Graphic Novel for the classic Shakespearian play as a sci-fi comic, for which I produced 76 pages of digital black and white art collected and published by Penguin.
MAXIM MEN’S MAGAZINE 2005 CAR SPREAD ILLUSTRATION— 2005
Hired freelance to Produce ten Digitally painted illustrations for Maxim’s Best Cars of 2005 spread, which was Published in November 2005, and reprinted in the Chinese Edition of the popular magazine.
DARK HORSE COMICS- MICHAEL CHABON PRESENTS:THE AMAZING ADVENTURES OF THE ESCAPIST— 2004
Written by Kevin McCarthy, I produced art as part of a 10 page comic collected in the Escapist Anthology Graphic Novel.
JAM INC. -KABUSHIKI GAISHA JAM – (IN-HOUSE DESIGNER)— SPRING 2001-2002
Upon relocation to Nagoya, Japan, I worked as an in-house designer for Jam Inc., producing creative assets for such clients as NTT DoCoMo Tokai, CBC radio-Nagoya, and Wacol.
OTHER POSITIONS FROM 1995 ON
EROS-Fantagraphics (Comics & Cover Illustrations) – 2004, PointZero Design (Web Designer) – 2001, Elogic Communica- tions (In-House Web Designer)-2000, All Star Arena/Ultimate Sports (Graphic Novelist) – 1999 For the title series “FAST- BALL EXPRESS”,Typographic.com (interface Design for Panaasonic/matsushita electronics) – 2001,Aichi Architectural De- sign Senmon Gakkou (PS/AI instructor) 2003-2005, Pangea Toy network – 1998, Digitarium VKM Advertising 1999, BlackRebel Digits (Graphic Novelist for Web comics content) 1997, Nec-Packard Bell (designer-Art Dir.), Genex Interactive (Production Designer-FreeLancer) 1997-1998, Focus Designs Inc. Denver, CO (In-house Designer) -1995-1996
JOHN F. KENNEDY HIGH SCHOOL — 1991
Attended East High School, Denver, Co, and later relocating and graduating from JFK High School, Sacramento, Ca.
SACRAMENTO CITY COLLAGE & SACRAMENTO STATE UNIVERSITY — 1991 – 1993
After attending classes at Sacramento City College, I transferred to CSUS attending classes until 1993, after which I decided to enter the creative workforce before completing graduation.
PROFICIENT SKILL SETS WITH:
Adobe Creative Suite CS6, Painter 6.1~12, ZBrush 4R6, MS Office, Mac and Win PC, Bilingual in the English and Japanese Language.
Autodesk Maya v2009-2012, 3D Studio Max, TopoGun, Ndo2, Ddo, XNormal
References are available upon request